Current Version: Fixed per player pagers being broken. It looks like the code has been broken for a while.
Fixed "I Hate Silent Assassin" mode. I didn't merge my fixes correctly when updating search_lobby in the last patch.
Added a new option: Pager Detection Threshold. It sets a threshold for detection. If you kill a guard while he detects a criminal above that threshold, the pager will sound even if he's unalerted. For instance, if it's set to 50%, then any detection over 50% (into the red) will sound the pager even if the guard wasn't yet hostile. This feature is disabled by default (set to 100%) since it's a little confusing.
Added Chinese translation. You must have chnmod installed for this to activate.
Thanks to CoolLKK for the Pager Detection Threshold suggestion and the Chinese localization.
Previous Version: Fixed bug that caused guards after the first who are killed not to set off a pager. Thanks to Berk Rider on the Steam forums for identifying the bug.
Updated search_lobby to the latest version of the code.