0.0.2.2 / revision 4 "Stability++"
- Fixed an elusive crash in native code (hopefully)
- The camera now defaults to following the host
- If they are in custody, it falls back to the next available player or team AI
- Changed View panning checkbox texture
- Adjusted mod priority for better compatibility with other UI mods
- View panning is no longer frozen while players are dropping in
- Floating name labels are now displayed above players and team AI
- Moved the mod's UI elements to resolve a collision with the multi-profile selector
- Fixed an issue where the mission briefing GUI background visibility is toggled whenever profiles are switched
- Added preliminary support for themes to improve visual compatibility with other UI mods
Blind-debugging random crashes within native code is stupidly hard. Ergh.