Because of training.
This mod monitors a lot of what players do and checks if it's consistent with everything they've declared.
In broad terms, covered domains are:
- interactions requiring skills;
- interaction timers;
Regarding verification of damages done by players, it currently supports:
- normal bullets;
- fire and fire dots.
Note that 1/ melee charge estimation can be affected by network problems, 2/ health ratio used by berserker is rounded before it's synchronized and 3/ lag in cops positions make handling falloff of shotguns a bit difficult. For these 3 points, abnormal values will be reported only when a threshold is exceeded.
To analyze a crash, a crashlog is required. But to analyze a potential false positive or any kind of bug, I need details that can be found in BLT log files (search for tag [NoMA], if a player gets flagged his full profile is stored). So if you have something to report, please provide all relevant information.