15 Sep 2019 v1.0 First public release
- Added auto-update support through paydaymods
- Added deadzone option
- Selector is only visible when mousing over valid options
- Selector now updates position after mouseover, not necessarily every frame
- More consistent spacing between odd and even menu item amounts
- Items will now always position so that the first item is straight up (0/360*) on the radial menu
- Added option to reset mouse position each time your radial instance is shown
- Blur element is now always created and shown by default unless you choose to hide it
- When constructing new radials with a bad name parameter, generates a randomized number to use as a name instead of returning nil or a malformed item
- Renamed some stuff